


IE, that the Markers recorded the DNA of the necromorph entity, and they look so damn ominous because the people who made them thought "yeah. 1, was that the Markers were a warning beacon and a ward against the Necromorphs, made by a third party. (I'm confused by the markers going from "Their field prevents the Necromorphs reanimating and help stop them" to "Their fields cause all dead flesh to reanimate into Necromorphs and they cause the Necromorph outbreaks (and want to make everything melt together in convergence)". So, huh? Did I miss something about corruption of the markers caused by human copies, or what? In terms of goals there's also a switch, the first game has the hallucinations caused by the marker helping prevent the Necromorph outbreak via helping get it back to the planet, while the second game and the movie outbreak has the Marker causing outbreaks. The second game has the marker(s) causing the Necromorphs outbreak, and animating them (the second game mentions that the Necromorphs onboard the Ishimura turned to sludge when removed from the effects of the marker's "field"), while the first game has the marker preventing the reanimation of dead tissue into necromorphs (the logs from the planet). It's return stopped the Necromorphs' hive mind, but it's destruction caused the destruction of all Necromorphs on the planet and the Ishimura (DS2). The first game had the Red Marker being a copy of the black marker which had been found and moved from Earth, (location unknown), and the red marker's removal from the planet caused the Necromorph outbreak.

So, after having played Dead Space 2 (fun game), i'm confused concernnig plot changes vis a vis the original.
